Skein is a FM synthesizer focused on experimental sound design and electronic music production. I was the technical & creative director and lead sound designer on this project. For more info, check out the official page for Skein.
Palindrome is a granular sampler focused on experimental sound design. I was the technical & creative director and lead sound designer on this project. For more info, check out the official page for Palindrome.
Quadrant is a modular effects processor focused on sound design and electronic music production. I was the technical & creative director and lead sound designer on this project. For more info, check out the official page for Quadrant.
Cataract is a segment multiplexer focused on electronic music production and sound design. I was the technical & creative director and lead sound designer on this project. For more info, check out the official page for Cataract.
Polygon is a hybrid sampler designed to facilitate the creation of experimental composite sound effects. I was the technical & creative director and lead sound designer on this project. For more info, check out the official page for Polygon.
Subvert is a modular multi-effects processor designed to decimate the frequency spectrum. I was the technical & creative director and lead sound designer on this project. For more info, check out the official page for Subvert.
Tactic 2 is a phrase generator geared towards evolving sequences and metamorphic patterns. I was the technical & creative director and lead sound designer on this project. For more info, check out the official page for Tactic.
Cryogen is a modular buffer effects processor designed to generate abstract musical malfunctions. I was the technical & creative director and lead sound designer on this project. For more info, check out the official page for Cryogen.
Fracture XT is a granular glitch processor designed to facilitate the creation of mind-bending malfunctions, contorted articulations and evolving digital textures. I was the technical & creative director and lead sound designer on this project. For more info, check out the official page for Fracture XT.
Convex is a multi-effects processor designed to facilitate the creation of contorted artifacts, syncopated patterns and skewed digital textures. I was the technical & creative director and lead sound designer on this project. For more info, check out the official page for Convex.
Fracture is a buffer effect geared toward creating robotic artifacts and musical malfunctions. I was the technical & creative director and lead sound designer on this project. For more info, check out the official page for Fracture.
Hysteresis is a glitch delay geared toward creating robotic artifacts and musical malfunctions. I was the technical & creative director and lead sound designer on this project. For more info, check out the official page for Hysteresis.
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