Skein is a FM synthesizer focused on experimental sound design and electronic music production. I was the co-developer, technical & creative director and lead sound designer on this project. For more info, check out the official page for Skein.
Palindrome is a granular sampler focused on experimental sound design. I was the co-developer, technical & creative director and lead sound designer on this project. For more info, check out the official page for Palindrome.
Quadrant is a modular effects processor focused on sound design and electronic music production. I was the co-developer, technical & creative director and lead sound designer on this project. For more info, check out the official page for Quadrant.
Cataract is a segment multiplexer focused on electronic music production and sound design. I was the co-developer, technical & creative director and lead sound designer on this project. For more info, check out the official page for Cataract.
Polygon is a hybrid sampler designed to facilitate the creation of experimental composite sound effects. I was the co-developer, technical & creative director and lead sound designer on this project. For more info, check out the official page for Polygon.
Subvert is a modular multi-effects processor designed to decimate the frequency spectrum. I was the co-developer, technical & creative director and lead sound designer on this project. For more info, check out the official page for Subvert.
Tactic 2 is a phrase generator geared towards evolving sequences and metamorphic patterns. I was the co-developer, technical & creative director and lead sound designer on this project. For more info, check out the official page for Tactic.
Cryogen is a modular buffer effects processor designed to generate abstract musical malfunctions. I was the co-developer, technical & creative director and lead sound designer on this project. This product is no longer available.
Fracture XT is a granular glitch processor designed to facilitate the creation of mind-bending malfunctions, contorted articulations and evolving digital textures. I was the co-developer, technical & creative director and lead sound designer on this project. This product is no longer available.
Convex is a multi-effects processor designed to facilitate the creation of contorted artifacts, syncopated patterns and skewed digital textures. I was the co-developer, technical & creative director and lead sound designer on this project. This product is no longer available.
Fracture is a buffer effect geared toward creating robotic artifacts and musical malfunctions. I was the co-developer, technical & creative director and lead sound designer on this project. For more info, check out the official page for Fracture.
Hysteresis is a glitch delay geared toward creating robotic artifacts and musical malfunctions. I was the co-developer, technical & creative director and lead sound designer on this project. For more info, check out the official page for Hysteresis.
We use cookies to analyze website traffic and optimize your website experience. By accepting our use of cookies, your data will be aggregated with all other user data.